Line data Source code
1 : /*
2 : * Copyright (c) 2010-2015: G-CSC, Goethe University Frankfurt
3 : * Author: Sebastian Reiter
4 : *
5 : * This file is part of UG4.
6 : *
7 : * UG4 is free software: you can redistribute it and/or modify it under the
8 : * terms of the GNU Lesser General Public License version 3 (as published by the
9 : * Free Software Foundation) with the following additional attribution
10 : * requirements (according to LGPL/GPL v3 §7):
11 : *
12 : * (1) The following notice must be displayed in the Appropriate Legal Notices
13 : * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 : *
15 : * (2) The following notice must be displayed at a prominent place in the
16 : * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 : *
18 : * (3) The following bibliography is recommended for citation and must be
19 : * preserved in all covered files:
20 : * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 : * parallel geometric multigrid solver on hierarchically distributed grids.
22 : * Computing and visualization in science 16, 4 (2013), 151-164"
23 : * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 : * flexible software system for simulating pde based models on high performance
25 : * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 : *
27 : * This program is distributed in the hope that it will be useful,
28 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 : * GNU Lesser General Public License for more details.
31 : */
32 :
33 : ////////////////////////////////////////////////////////////////////////
34 : ////////////////////////////////////////////////////////////////////////
35 : // ...
36 : ////////////////////////////////////////////////////////////////////////
37 :
38 : #ifndef __H__LIBGRID__SELECTOR_GRID_ELEM__
39 : #define __H__LIBGRID__SELECTOR_GRID_ELEM__
40 :
41 : #include <cassert>
42 : #include "selector_grid.h"
43 :
44 : namespace ug
45 : {
46 :
47 : /** \ingroup lib_grid_tools
48 : * \{ */
49 :
50 : ////////////////////////////////////////////////////////////////////////
51 : ////////////////////////////////////////////////////////////////////////
52 : // TElemSelector
53 : /// specialization of ISelector for a subset of the elements in a grid of class Grid.
54 : /**
55 : * A selector is a useful class, that allows the user to mark
56 : * elements of a grid as selected or deselected.
57 : * The selection status is maintained even if new elements
58 : * are created or old ones deleted. Features like
59 : * autoselection and selection_inheritance allow users to
60 : * follow the creation and removal of elements in all kind of
61 : * algorithms.
62 : *
63 : * Please note that the selector has to be registered at a
64 : * grid before it may be used. You may register it using the constructor
65 : * or the method assign_grid.
66 : *
67 : * This is a specialization of ISelector for the class Grid that only
68 : * works on one element type (either Vertex, Edge, Face or
69 : * Volume). Normally you will use the typedefs VertexSelector,
70 : * EdgeSelector, FaceSelector or VolumeSelector instead of this class.
71 : *
72 : * The following methods are the most used:
73 : * - select, deselect, is_selected (see ISelector)
74 : * - begin, end, num, clear.
75 : *
76 : * You may specify the element-type on which begin, end, num and clear
77 : * operate via a template parameter.
78 : *
79 : * \code
80 : * Grid g;
81 : * FaceSelector fsel(g);
82 : *
83 : * // ... create elements and select some
84 : *
85 : * // number of selected triangles
86 : * int nSelTris = fsel.num<Triangle>();
87 : *
88 : * // iteration over all faces
89 : * for(FaceIterator iter = fsel.begin(i);
90 : * iter != fsel.end(i); ++iter){
91 : * // ...
92 : * }
93 : * \endcode
94 : */
95 :
96 : template <class TBaseElem>
97 0 : class UG_API TElemSelector : public Selector
98 : {
99 : public:
100 : typedef typename geometry_traits<TBaseElem>::iterator iterator;
101 : typedef typename geometry_traits<TBaseElem>::const_iterator const_iterator;
102 :
103 :
104 : public:
105 : TElemSelector() : Selector(SE_NONE)
106 : {
107 : int typId = geometry_traits<TBaseElem>::BASE_OBJECT_ID;
108 : switch(typId){
109 : case VERTEX: this->enable_element_support(SE_VERTEX); break;
110 : case EDGE: this->enable_element_support(SE_EDGE); break;
111 : case FACE: this->enable_element_support(SE_FACE); break;
112 : case VOLUME: this->enable_element_support(SE_VOLUME); break;
113 : default: break;
114 : }
115 : }
116 :
117 0 : TElemSelector(Grid& grid) : Selector(grid, SE_NONE)
118 : {
119 : int typId = geometry_traits<TBaseElem>::BASE_OBJECT_ID;
120 : switch(typId){
121 0 : case VERTEX: this->enable_element_support(SE_VERTEX); break;
122 0 : case EDGE: this->enable_element_support(SE_EDGE); break;
123 : case FACE: this->enable_element_support(SE_FACE); break;
124 0 : case VOLUME: this->enable_element_support(SE_VOLUME); break;
125 : default: break;
126 : }
127 0 : }
128 :
129 : using Selector::begin;// support for iteration over Edge, ConstrainedEdge, ...
130 0 : inline iterator begin() {return Selector::begin<TBaseElem>();}
131 : inline const_iterator begin() const {return Selector::begin<TBaseElem>();}
132 :
133 : using Selector::end;// support for iteration over Edge, ConstrainedEdge, ...
134 : inline iterator end() {return Selector::end<TBaseElem>();}
135 : inline const_iterator end() const {return Selector::end<TBaseElem>();}
136 :
137 : };
138 :
139 : ////////////////////////////////////////////////////////////////////////
140 : // typedefs of the four element-selectors
141 :
142 : typedef TElemSelector<Vertex> VertexSelector;
143 : typedef TElemSelector<Edge> EdgeSelector;
144 : typedef TElemSelector<Face> FaceSelector;
145 : typedef TElemSelector<Volume> VolumeSelector;
146 :
147 : /** \} */
148 : }// end of namespace
149 :
150 : #endif
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