LCOV - code coverage report
Current view: top level - ugbase/lib_grid/tools - marker_points.cpp (source / functions) Coverage Total Hit
Test: coverage.info Lines: 0.0 % 32 0
Test Date: 2025-09-21 23:31:46 Functions: 0.0 % 4 0

            Line data    Source code
       1              : /*
       2              :  * Copyright (c) 2010-2015:  G-CSC, Goethe University Frankfurt
       3              :  * Author: Sebastian Reiter
       4              :  * 
       5              :  * This file is part of UG4.
       6              :  * 
       7              :  * UG4 is free software: you can redistribute it and/or modify it under the
       8              :  * terms of the GNU Lesser General Public License version 3 (as published by the
       9              :  * Free Software Foundation) with the following additional attribution
      10              :  * requirements (according to LGPL/GPL v3 §7):
      11              :  * 
      12              :  * (1) The following notice must be displayed in the Appropriate Legal Notices
      13              :  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
      14              :  * 
      15              :  * (2) The following notice must be displayed at a prominent place in the
      16              :  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
      17              :  * 
      18              :  * (3) The following bibliography is recommended for citation and must be
      19              :  * preserved in all covered files:
      20              :  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
      21              :  *   parallel geometric multigrid solver on hierarchically distributed grids.
      22              :  *   Computing and visualization in science 16, 4 (2013), 151-164"
      23              :  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
      24              :  *   flexible software system for simulating pde based models on high performance
      25              :  *   computers. Computing and visualization in science 16, 4 (2013), 165-179"
      26              :  * 
      27              :  * This program is distributed in the hope that it will be useful,
      28              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      29              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
      30              :  * GNU Lesser General Public License for more details.
      31              :  */
      32              : 
      33              : #include <sstream>
      34              : #include "marker_points.h"
      35              : #include "lib_grid/algorithms/geom_obj_util/geom_obj_util.h"
      36              : #include "lib_grid/file_io/file_io.h"
      37              : 
      38              : using namespace std;
      39              : 
      40              : namespace ug
      41              : {
      42              : 
      43            0 : MarkerPoint::MarkerPoint() :
      44              :         localCoord(0, 0, 0),
      45            0 :         associatedObj(NULL)
      46              : {
      47            0 : }
      48              : 
      49            0 : MarkerPoint::MarkerPoint(const char* strName, const vector3& position,
      50            0 :                                                  const vector3& normal) :
      51            0 :         name(strName),
      52              :         pos(position),
      53              :         norm(normal),
      54              :         localCoord(0, 0, 0),
      55            0 :         associatedObj(NULL)
      56              : {
      57            0 : }
      58              : 
      59              : ////////////////////////////////////////////////////////////////////////
      60              : ///     Loads marker points from a file
      61            0 : bool LoadMarkerPointsFromFile(MarkerPointManager& manager,
      62              :                                                           const char* filename)
      63              : {
      64              : //      load a grid and copy the points
      65            0 :         Grid grid;
      66            0 :         if(LoadGridFromFile(grid, filename)){
      67              :         //      copy the points to the marker-file
      68              :                 Grid::VertexAttachmentAccessor<APosition> aaPos(grid, aPosition);
      69              :                 Grid::VertexAttachmentAccessor<ANormal> aaNorm;
      70            0 :                 if(grid.has_vertex_attachment(aNormal))
      71              :                         aaNorm.access(grid, aNormal);
      72              : 
      73              :                 int i = 0;
      74              :                 for(VertexIterator iter = grid.begin<Vertex>();
      75            0 :                         iter != grid.end<Vertex>(); ++iter, ++i)
      76              :                 {
      77            0 :                         stringstream ss;
      78            0 :                         ss << "marker_" << i;
      79            0 :                         if(aaNorm.valid())
      80            0 :                                 manager.add_marker(MarkerPoint(ss.str().c_str(), aaPos[*iter],
      81              :                                                                         aaNorm[*iter]));
      82              :                         else
      83            0 :                                 manager.add_marker(MarkerPoint(ss.str().c_str(), aaPos[*iter],
      84            0 :                                                                         vector3(0, 0, 0)));
      85            0 :                 }
      86              : 
      87              :                 return true;
      88              :         }
      89              : 
      90              :         return false;
      91            0 : }
      92              : 
      93              : ////////////////////////////////////////////////////////////////////////
      94            0 : void SnapMarkerPointToGridVertex(MarkerPoint& markerInOut, Grid& grid,
      95              :                                                                  number normalOffset,
      96              :                                                                  Grid::VertexAttachmentAccessor<APosition>& aaPos,
      97              :                                                                  Grid::VertexAttachmentAccessor<ANormal>* paaNorm)
      98              : {
      99              :         MarkerPoint& marker = markerInOut;
     100              : //      find the closest vertex
     101              : //      the specified point
     102            0 :         vector3& p = marker.pos;
     103              : 
     104              : //      find the closest point in the grid
     105              :         Vertex* vrt;
     106              :         {
     107              :                 VertexIterator iter = grid.begin<Vertex>();
     108              :                 vrt = *iter;
     109            0 :                 number distSq = VecDistanceSq(aaPos[vrt], p);
     110              :                 iter++;
     111            0 :                 for(; iter != grid.end<Vertex>(); ++iter){
     112            0 :                         number d = VecDistanceSq(aaPos[*iter], p);
     113            0 :                         if(d < distSq){
     114              :                                 distSq = d;
     115              :                                 vrt = *iter;
     116              :                         }
     117              :                 }
     118              :         }
     119              : 
     120              : //      vrt now holds the closest vertex
     121              : //      get the normal offset
     122              :         vector3 nOff(0, 0, 0);
     123            0 :         if(normalOffset != 0){
     124            0 :                 if(paaNorm)
     125              :                         VecScale(nOff, (*paaNorm)[vrt], normalOffset);
     126              :                 else{
     127            0 :                         CalculateVertexNormal(nOff, grid, vrt, aaPos);
     128              :                         VecScale(nOff, nOff, normalOffset);
     129              :                 }
     130              :         }
     131              : 
     132              : //      the new position
     133              :         VecAdd(marker.pos, aaPos[vrt], nOff);
     134              : 
     135              : //      the new local coordinate
     136              :         marker.localCoord = vector3(0, 0, 0);
     137              : 
     138              : //      the new associated geometric object
     139            0 :         marker.associatedObj = vrt;
     140            0 : }
     141              : 
     142              : }//     end of namespace
        

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