Line data Source code
1 : /*
2 : * Copyright (c) 2009-2015: G-CSC, Goethe University Frankfurt
3 : * Author: Sebastian Reiter
4 : *
5 : * This file is part of UG4.
6 : *
7 : * UG4 is free software: you can redistribute it and/or modify it under the
8 : * terms of the GNU Lesser General Public License version 3 (as published by the
9 : * Free Software Foundation) with the following additional attribution
10 : * requirements (according to LGPL/GPL v3 §7):
11 : *
12 : * (1) The following notice must be displayed in the Appropriate Legal Notices
13 : * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 : *
15 : * (2) The following notice must be displayed at a prominent place in the
16 : * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 : *
18 : * (3) The following bibliography is recommended for citation and must be
19 : * preserved in all covered files:
20 : * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 : * parallel geometric multigrid solver on hierarchically distributed grids.
22 : * Computing and visualization in science 16, 4 (2013), 151-164"
23 : * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 : * flexible software system for simulating pde based models on high performance
25 : * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 : *
27 : * This program is distributed in the hope that it will be useful,
28 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 : * GNU Lesser General Public License for more details.
31 : */
32 :
33 : #include <string>
34 : #include <vector>
35 : #include "common/math/ugmath.h"
36 : #include "../grid/grid.h"
37 : #include "../common_attachments.h"
38 : #include "../subset_handler.h"
39 :
40 : #ifndef __H__LIB_GRID__FILE_IO_OBJ__
41 : #define __H__LIB_GRID__FILE_IO_OBJ__
42 :
43 : namespace ug
44 : {
45 :
46 : ////////////////////////////////////////////////////////////////////////
47 : // OBJMaterial
48 : /// holds information about the materials in the obj-file.
49 0 : struct OBJMaterial
50 : {
51 : std::string m_strName;
52 : std::string m_strTextureDiffuse;
53 : vector4 m_vDiffuse;
54 : float m_fAlpha;
55 : };
56 :
57 : ////////////////////////////////////////////////////////////////////////
58 : // LoadGridFromOBJ
59 : /// Loads a file from a wavefront '.obj' file. Fills optional subset-infos.
60 : /**
61 : * paTex, pSubsetHandler and pvMaterials may be specified optionally.
62 : * aPos and paTex are used as vertex-attachments.
63 : *
64 : * \param grid: Grid
65 : * \param filename: Filename
66 : * \param aPos: position attachment
67 : * \param paTexCoord: vertex attachment. If specified texture coords will be stored in the
68 : * grids vertices.
69 : *
70 : * \param pSubsetHandler: if specified then faces are assigned to subsets depending
71 : * on their associated objects.
72 : *
73 : * \param pvMaterials: Holds material data.
74 : */
75 : bool LoadGridFromOBJ(Grid& grid, const char* filename, AVector3& aPos = aPosition,
76 : AVector2* paTexCoord = NULL,
77 : ISubsetHandler* pSubsetHandler = NULL,
78 : std::vector<OBJMaterial>* pvMaterials = NULL);
79 :
80 : ////////////////////////////////////////////////////////////////////////
81 : // saves a file to obj
82 : /// Saves a file from a wavefront '.obj' file. Writes optional subset-infos.
83 : bool SaveGridToOBJ(Grid& grid, const char* filename, AVector3& aPos = aPosition,
84 : AVector2* paTexCoord = NULL,
85 : ISubsetHandler* pSubsetHandler = NULL,
86 : std::vector<OBJMaterial>* pvMaterials = NULL);
87 : };
88 :
89 : #endif
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