LCOV - code coverage report
Current view: top level - ugbase/lib_grid/algorithms/geom_obj_util - misc_util.cpp (source / functions) Coverage Total Hit
Test: coverage.info Lines: 0.0 % 26 0
Test Date: 2025-09-21 23:31:46 Functions: 0.0 % 1 0

            Line data    Source code
       1              : /*
       2              :  * Copyright (c) 2009-2015:  G-CSC, Goethe University Frankfurt
       3              :  * Author: Sebastian Reiter
       4              :  * 
       5              :  * This file is part of UG4.
       6              :  * 
       7              :  * UG4 is free software: you can redistribute it and/or modify it under the
       8              :  * terms of the GNU Lesser General Public License version 3 (as published by the
       9              :  * Free Software Foundation) with the following additional attribution
      10              :  * requirements (according to LGPL/GPL v3 §7):
      11              :  * 
      12              :  * (1) The following notice must be displayed in the Appropriate Legal Notices
      13              :  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
      14              :  * 
      15              :  * (2) The following notice must be displayed at a prominent place in the
      16              :  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
      17              :  * 
      18              :  * (3) The following bibliography is recommended for citation and must be
      19              :  * preserved in all covered files:
      20              :  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
      21              :  *   parallel geometric multigrid solver on hierarchically distributed grids.
      22              :  *   Computing and visualization in science 16, 4 (2013), 151-164"
      23              :  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
      24              :  *   flexible software system for simulating pde based models on high performance
      25              :  *   computers. Computing and visualization in science 16, 4 (2013), 165-179"
      26              :  * 
      27              :  * This program is distributed in the hope that it will be useful,
      28              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      29              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
      30              :  * GNU Lesser General Public License for more details.
      31              :  */
      32              : 
      33              : #include "common/util/vec_for_each.h"
      34              : #include "misc_util.h"
      35              : 
      36              : namespace ug
      37              : {
      38              : 
      39              : ////////////////////////////////////////////////////////////////////////
      40              : //      EraseConnectingElements
      41              : ///     erases all elements that connect v1 and v2
      42            0 : void EraseConnectingElements(Grid& grid, Vertex* v1, Vertex* v2)
      43              : {
      44              : //      check volumes for direct connection
      45            0 :         if(grid.num_volumes() > 0)
      46              :         {
      47              :         //      iterate through associated volumes
      48              :                 std::vector<Volume*> vols;
      49            0 :                 CollectVolumes(vols, grid, v1);
      50            0 :                 for_each_in_vec(Volume* v, vols){
      51            0 :                         uint numVrts = v->num_vertices();
      52              :                         bool gotOne = false;
      53            0 :                         for(uint i = 0; i < numVrts; ++i)
      54              :                         {
      55            0 :                                 if(v->vertex(i) == v2)
      56              :                                 {
      57              :                                         gotOne = true;
      58              :                                         break;
      59              :                                 }
      60              :                         }
      61              : 
      62            0 :                         if(gotOne == true)
      63            0 :                                 grid.erase(v);
      64              :                 }end_for;
      65            0 :         }
      66              :         
      67              : //      check faces for direct connection.
      68            0 :         if(grid.num_faces() > 0)
      69              :         {
      70              :         //      iterate through associated faces
      71              :                 std::vector<Face*> faces;
      72            0 :                 CollectFaces(faces, grid, v1);
      73            0 :                 for_each_in_vec(Face* f, faces){
      74            0 :                         uint numVrts = f->num_vertices();
      75              :                         bool gotOne = false;
      76            0 :                         for(uint i = 0; i < numVrts; ++i)
      77              :                         {
      78            0 :                                 if(f->vertex(i) == v2)
      79              :                                 {
      80              :                                         gotOne = true;
      81              :                                         break;
      82              :                                 }
      83              :                         }
      84              : 
      85            0 :                         if(gotOne == true)
      86            0 :                                 grid.erase(f);
      87              :                 }end_for;
      88            0 :         }
      89              : 
      90              : //      check edges
      91            0 :         if(grid.num_edges() > 0)
      92              :         {
      93              :         //      iterate through associated edges
      94              :                 std::vector<Edge*> edges;
      95            0 :                 CollectEdges(edges, grid, v1);
      96            0 :                 for_each_in_vec(Edge* e, edges){
      97              :                 //      if e contains v2 we have to remove it.
      98            0 :                         if((e->vertex(0) == v2) || (e->vertex(1) == v2))
      99              :                         {
     100            0 :                                 grid.erase(e);
     101              :                         }
     102              :                 }end_for;
     103            0 :         }
     104            0 : }
     105              : 
     106              : }//     end of namespace
        

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