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Current view: top level - ugbase/lib_algebra/small_algebra/small_matrix - densematrix_inverse.h (source / functions) Coverage Total Hit
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Test Date: 2025-09-21 23:31:46 Functions: 0.0 % 15 0

            Line data    Source code
       1              : /*
       2              :  * Copyright (c) 2010-2013:  G-CSC, Goethe University Frankfurt
       3              :  * Author: Martin Rupp
       4              :  * 
       5              :  * This file is part of UG4.
       6              :  * 
       7              :  * UG4 is free software: you can redistribute it and/or modify it under the
       8              :  * terms of the GNU Lesser General Public License version 3 (as published by the
       9              :  * Free Software Foundation) with the following additional attribution
      10              :  * requirements (according to LGPL/GPL v3 §7):
      11              :  * 
      12              :  * (1) The following notice must be displayed in the Appropriate Legal Notices
      13              :  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
      14              :  * 
      15              :  * (2) The following notice must be displayed at a prominent place in the
      16              :  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
      17              :  * 
      18              :  * (3) The following bibliography is recommended for citation and must be
      19              :  * preserved in all covered files:
      20              :  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
      21              :  *   parallel geometric multigrid solver on hierarchically distributed grids.
      22              :  *   Computing and visualization in science 16, 4 (2013), 151-164"
      23              :  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
      24              :  *   flexible software system for simulating pde based models on high performance
      25              :  *   computers. Computing and visualization in science 16, 4 (2013), 165-179"
      26              :  * 
      27              :  * This program is distributed in the hope that it will be useful,
      28              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      29              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
      30              :  * GNU Lesser General Public License for more details.
      31              :  */
      32              : 
      33              : #ifndef __H__UG__CPU_ALGEBRA__DENSEMATRIX_SMALL_INVERSE_H__
      34              : #define __H__UG__CPU_ALGEBRA__DENSEMATRIX_SMALL_INVERSE_H__
      35              : 
      36              : #include "densematrix.h"
      37              : #include "densevector.h"
      38              : #include "block_dense.h"
      39              : #include "common/common.h"
      40              : #include "lib_algebra/small_algebra/small_algebra.h"  // for InvertNdyn
      41              : #include <algorithm>
      42              : 
      43              : //
      44              : namespace ug {
      45              : 
      46              : /// \addtogroup small_algebra
      47              : /// \{
      48              : 
      49              : //////////////////////////////////////////////////////
      50              : // 1x1
      51              : 
      52              : template<typename T>
      53              : inline bool GetInverse1(DenseMatrix<T> &inv, const DenseMatrix<T> &mat)
      54              : {
      55              :         //UG_ASSERT(mat(0,0)!=0.0, "Determinant zero, cannot invert matrix.");
      56              :         if(mat(0,0) == 0.0) return false;
      57              :         inv(0,0) = 1/mat(0,0);
      58              :         return true;
      59              : }
      60              : 
      61              : template<typename T>
      62              : bool Invert1(DenseMatrix<T> &mat)
      63              : {
      64              :         //UG_ASSERT(mat(0,0)!=0.0, "Determinant zero, cannot invert matrix.");
      65            0 :         if(mat(0,0) == 0.0) return false;
      66            0 :         mat(0,0) = 1/mat(0,0);
      67            0 :         return true;
      68              : };
      69              : 
      70              : inline bool GetInverse(DenseMatrix<FixedArray2<double, 1, 1> > &inv, const DenseMatrix<FixedArray2<double, 1, 1> > &mat)
      71              : {
      72              :         return GetInverse1(inv, mat);
      73              : }
      74              : 
      75              : inline bool Invert(DenseMatrix< FixedArray2<double, 1, 1> > &mat)
      76              : {
      77              :         return Invert1(mat);
      78              : }
      79              : 
      80              : template<typename vector_t, typename matrix_t>
      81              : inline bool InverseMatMult1(DenseVector<vector_t> &dest, double beta1,
      82              :                 const DenseMatrix<matrix_t> &A1, const DenseVector<vector_t> &w1)
      83              : {
      84            0 :         if(A1(0,0) == 0.0) return false;
      85              :         UG_ASSERT(&dest != &w1, "");
      86            0 :         dest[0] = beta1*w1[0]/A1(0,0);
      87            0 :         return true;
      88              : }
      89              : 
      90              : inline bool InverseMatMult(DenseVector< FixedArray1<double, 1> > &dest, double beta1,
      91              :                 const DenseMatrix< FixedArray2<double, 1, 1> > &A1, const DenseVector< FixedArray1<double, 1> > &w1)
      92              : {
      93              :         return InverseMatMult1(dest, beta1, A1, w1);
      94              : }
      95              : 
      96              : //////////////////////
      97              : // 2x2
      98              : 
      99              : template<typename T>
     100              : inline double GetDet2(const DenseMatrix<T> &mat)
     101              : {
     102              :         UG_ASSERT(mat.num_rows() == 2 && mat.num_cols() == 2, "only for 2x2-matrices");
     103            0 :         return mat(0,0)*mat(1,1) - mat(1,0)*mat(0,1);
     104              : }
     105              : 
     106              : template<typename T>
     107              : inline bool GetInverse2(DenseMatrix<T> &inv, const DenseMatrix<T> &mat)
     108              : {
     109              :         UG_ASSERT(&inv != &mat, "inv and mat have to be different. Otherwise use Invert/Invert2");
     110              :         double invdet = GetDet2(mat);
     111              :         //UG_ASSERT(invdet != 0, "Determinant zero, cannot invert matrix.");
     112            0 :         if(invdet == 0.0) return false;
     113            0 :         invdet = 1.0/invdet;
     114            0 :         inv(0,0) = mat(1,1) * invdet;
     115            0 :         inv(1,1) = mat(0,0) * invdet;
     116            0 :         inv(0,1) = mat(0,1) * -invdet;
     117            0 :         inv(1,0) = mat(1,0) * -invdet;
     118            0 :         return true;
     119              : }
     120              : 
     121              : template<typename T>
     122            0 : bool Invert2(DenseMatrix<T> &mat)
     123              : {
     124              :         double invdet = GetDet2(mat);
     125              :         //UG_ASSERT(invdet != 0, "Determinant zero, cannot invert matrix.");
     126            0 :         if(invdet == 0.0) return false;
     127            0 :         invdet = 1.0/invdet;
     128              : 
     129              :         std::swap(mat(0,0), mat(1,1));
     130              : 
     131            0 :         mat(0,0) *= invdet;
     132            0 :         mat(0,1) *= -invdet;
     133            0 :         mat(1,0) *= -invdet;
     134            0 :         mat(1,1) *= invdet;
     135            0 :         return true;
     136              : };
     137              : 
     138              : 
     139              : inline bool GetInverse(DenseMatrix<FixedArray2<double, 2, 2> > &inv, const DenseMatrix<FixedArray2<double, 2, 2> > &mat)
     140              : {
     141              :         return GetInverse2(inv, mat);
     142              : }
     143              : 
     144              : inline bool Invert(DenseMatrix< FixedArray2<double, 2, 2> > &mat)
     145              : {
     146              :         return Invert2(mat);
     147              : }
     148              : 
     149              : template<typename vector_t, typename matrix_t>
     150            0 : inline bool InverseMatMult2(DenseVector<vector_t> &dest, double beta,
     151              :                 const DenseMatrix<matrix_t> &mat, const DenseVector<vector_t> &vec)
     152              : {
     153              :         number det = GetDet2(mat);
     154              :         //UG_ASSERT(det != 0, "Determinant zero, cannot invert matrix.");
     155              :         UG_ASSERT(&dest != &vec, "");
     156            0 :         if(det == 0.0) return false;
     157            0 :         dest[0] = beta * (mat(1,1)*vec[0] - mat(0,1)*vec[1]) / det;
     158            0 :         dest[1] = beta * (-mat(1,0)*vec[0] + mat(0,0)*vec[1]) / det;
     159            0 :         return true;
     160              : }
     161              : 
     162              : template<typename T>
     163              : inline bool InverseMatMult(DenseVector< FixedArray1<double, 2> > &dest, double beta,
     164              :                 const DenseMatrix< FixedArray2<double, 2, 2> > &mat, const DenseVector< FixedArray1<double, 2> > &vec)
     165              : {
     166              :         return InverseMatMult2(dest, beta, mat, vec);
     167              : }
     168              : 
     169              : //////////////////////
     170              : // 3x3
     171              : 
     172              : 
     173              : template<typename T>
     174            0 : inline double GetDet3(const DenseMatrix<T> &mat)
     175              : {
     176              :         UG_ASSERT(mat.num_rows() == 3 && mat.num_cols() == 3, "only for 3x3-matrices");
     177            0 :         return  mat(0,0)*mat(1,1)*mat(2,2) + mat(0,1)*mat(1,2)*mat(2,0) + mat(0,2)*mat(1,0)*mat(2,1)
     178            0 :                         - mat(0,0)*mat(1,2)*mat(2,1) - mat(0,1)*mat(1,0)*mat(2,2) - mat(0,2)*mat(1,1)*mat(2,0);
     179              : }
     180              : 
     181              : template<typename T>
     182            0 : inline bool GetInverse3(DenseMatrix<T> &inv, const DenseMatrix<T> &mat)
     183              : {
     184              :         UG_ASSERT(&inv != &mat, "inv and mat have to be different. Otherwise use Invert/Invert3");
     185            0 :         double invdet = GetDet3(mat);
     186              :         //UG_ASSERT(invdet != 0, "Determinant zero, cannot invert matrix.");
     187            0 :         if(invdet == 0.0) return false;
     188            0 :         invdet = 1.0/invdet;
     189              : 
     190            0 :         inv(0,0) = ( mat(1,1)*mat(2,2) - mat(1,2)*mat(2,1)) * invdet;
     191            0 :         inv(0,1) = (-mat(0,1)*mat(2,2) + mat(0,2)*mat(2,1)) * invdet;
     192            0 :         inv(0,2) = ( mat(0,1)*mat(1,2) - mat(0,2)*mat(1,1)) * invdet;
     193            0 :         inv(1,0) = (-mat(1,0)*mat(2,2) + mat(1,2)*mat(2,0)) * invdet;
     194            0 :         inv(1,1) = ( mat(0,0)*mat(2,2) - mat(0,2)*mat(2,0)) * invdet;
     195            0 :         inv(1,2) = (-mat(0,0)*mat(1,2) + mat(0,2)*mat(1,0)) * invdet;
     196            0 :         inv(2,0) = ( mat(1,0)*mat(2,1) - mat(1,1)*mat(2,0)) * invdet;
     197            0 :         inv(2,1) = (-mat(0,0)*mat(2,1) + mat(0,1)*mat(2,0)) * invdet;
     198            0 :         inv(2,2) = ( mat(0,0)*mat(1,1) - mat(0,1)*mat(1,0)) * invdet;
     199            0 :         return true;
     200              : }
     201              : 
     202            0 : inline bool Invert3(DenseMatrix<FixedArray2<double, 3, 3> > & mat)
     203              : {
     204              :         DenseMatrix<FixedArray2<double, 3, 3> > inv;
     205            0 :         if(GetInverse3(inv, mat) == false) return false;
     206              :         mat = inv;
     207              :         return true;
     208              : }
     209              : 
     210            0 : inline bool Invert3(DenseMatrix<VariableArray2<double> > & mat)
     211              : {
     212              :         DenseMatrix<VariableArray2<double> > inv;
     213            0 :         inv.resize(3,3);
     214            0 :         if(GetInverse3(inv, mat) == false) return false;
     215            0 :         mat = inv;
     216              :         return true;
     217              : }
     218              : 
     219              : inline bool GetInverse(DenseMatrix<FixedArray2<double, 3, 3> > &inv, const DenseMatrix<FixedArray2<double, 3, 3> > &mat)
     220              : {
     221            0 :         return GetInverse3(inv, mat);
     222              : }
     223              : 
     224              : inline bool Invert(DenseMatrix< FixedArray2<double, 3, 3> > &mat)
     225              : {
     226            0 :         return Invert3(mat);
     227              : }
     228              : 
     229              : template<typename vector_t, typename matrix_t>
     230            0 : inline bool InverseMatMult3(DenseVector<vector_t> &dest, double beta,
     231              :                 const DenseMatrix<matrix_t> &mat, const DenseVector<vector_t> &vec)
     232              : {
     233            0 :         number det = GetDet3(mat);
     234              :         //UG_ASSERT(det != 0, "Determinant zero, cannot invert matrix.");
     235              :         UG_ASSERT(&dest != &vec, "");
     236            0 :         if(det == 0.0) return false;
     237            0 :         dest[0] = ( ( mat(1,1)*mat(2,2) - mat(1,2)*mat(2,1)) *vec[0] +
     238            0 :                                 (-mat(0,1)*mat(2,2) + mat(0,2)*mat(2,1)) *vec[1] +
     239            0 :                                 ( mat(0,1)*mat(1,2) - mat(0,2)*mat(1,1)) *vec[2] ) * beta / det;
     240            0 :         dest[1] = ( (-mat(1,0)*mat(2,2) + mat(1,2)*mat(2,0)) * vec[0] +
     241            0 :                                 ( mat(0,0)*mat(2,2) - mat(0,2)*mat(2,0)) * vec[1] +
     242            0 :                                 (-mat(0,0)*mat(1,2) + mat(0,2)*mat(1,0)) * vec[2] ) * beta / det;
     243            0 :         dest[2] = ( ( mat(1,0)*mat(2,1) - mat(1,1)*mat(2,0)) * vec[0] +
     244            0 :                                 (-mat(0,0)*mat(2,1) + mat(0,1)*mat(2,0)) * vec[1] +
     245            0 :                                 ( mat(0,0)*mat(1,1) - mat(0,1)*mat(1,0)) * vec[2] ) * beta / det;
     246            0 :         return true;
     247              : }
     248              : 
     249              : template<typename T>
     250              : inline bool InverseMatMult(DenseVector< FixedArray1<double, 3> > &dest, double beta,
     251              :                 const DenseMatrix< FixedArray2<double, 3, 3> > &mat, const DenseVector< FixedArray1<double, 3> > &vec)
     252              : {
     253              :         return InverseMatMult3(dest, beta, mat, vec);
     254              : }
     255              : //////////////////////
     256              : 
     257              : 
     258              : 
     259              : //! calculates dest = beta1 * A1;
     260              : template<typename vector_t, typename matrix_t>
     261            0 : inline void MatMult(DenseVector<vector_t> &dest,
     262              :                 const number &beta1, const DenseMatrixInverse<matrix_t> &A1, const DenseVector<vector_t> &w1)
     263              : {
     264            0 :         if(beta1 == 1.0)
     265              :         {
     266            0 :                 dest = w1;
     267              :                 A1.apply(dest);
     268              :         }
     269              :         else
     270              :         {
     271              :                 DenseVector<vector_t> tmp;
     272            0 :                 tmp = w1;
     273              :                 A1.apply(tmp);
     274            0 :                 VecScaleAssign(dest, beta1, dest);
     275              :         }
     276            0 : }
     277              : 
     278              : 
     279              : //! calculates dest = alpha1*v1 + beta1 * A1 *w1;
     280              : template<typename vector_t, typename matrix_t>
     281              : inline void MatMultAdd(DenseVector<vector_t> &dest,
     282              :                 const number &alpha1, const DenseVector<vector_t> &v1,
     283              :                 const number &beta1, const DenseMatrixInverse<matrix_t> &A1, const DenseVector<vector_t> &w1)
     284              : {
     285              :         // todo: use dynamic stack here
     286              :         DenseVector<vector_t> tmp;
     287              :         tmp = w1;
     288              :         A1.apply(tmp);
     289              :         VecScaleAdd(dest, alpha1, v1, beta1, tmp);
     290              : }
     291              : 
     292              : 
     293              : 
     294              : template<typename T, eMatrixOrdering TOrdering>
     295              : inline bool GetInverse(DenseMatrixInverse<VariableArray2<T, TOrdering> > &inv, const DenseMatrix<VariableArray2<T, TOrdering> > &mat)
     296              : {
     297              :         return inv.set_as_inverse_of(mat);
     298              : }
     299              : 
     300              : template<typename T, size_t TBlockSize, eMatrixOrdering TOrdering>
     301              : inline bool GetInverse(DenseMatrixInverse<FixedArray2<T, TBlockSize, TBlockSize, TOrdering> > &inv, const DenseMatrix<FixedArray2<T, TBlockSize, TBlockSize, TOrdering> > &mat)
     302              : {
     303              :         return inv.set_as_inverse_of(mat);
     304              : }
     305              : 
     306              : //////////////////////
     307              : template<typename T>
     308            0 : inline bool Invert(DenseMatrix<T> &mat)
     309              : {
     310            0 :         switch(mat.num_rows())
     311              :         {
     312              :                 case 1: return Invert1(mat);
     313            0 :                 case 2: return Invert2(mat);
     314            0 :                 case 3: return Invert3(mat);
     315            0 :                 default: return InvertNdyn(mat);
     316              :         }
     317              : }
     318              : 
     319              : template<typename vector_t, typename matrix_t>
     320            0 : inline bool InverseMatMultN(DenseVector<vector_t> &dest, double beta,
     321              :                 const DenseMatrix<matrix_t> &mat, const DenseVector<vector_t> &vec)
     322              : {
     323              :         typename block_traits<DenseMatrix<matrix_t> >::inverse_type inv;
     324            0 :         if(!GetInverse(inv, mat)) return false;
     325            0 :         MatMult(dest, beta, inv, vec);
     326              :         return true;
     327            0 : }
     328              : 
     329              : 
     330              : template<typename vector_t, typename matrix_t>
     331            0 : inline bool InverseMatMult(DenseVector<vector_t> &dest, double beta,
     332              :                 const DenseMatrix<matrix_t> &mat, const DenseVector<vector_t> &vec)
     333              : {
     334            0 :         switch(mat.num_rows())
     335              :         {
     336              :                 case 1: return InverseMatMult1(dest, beta, mat, vec);
     337            0 :                 case 2: return InverseMatMult2(dest, beta, mat, vec);
     338            0 :                 case 3: return InverseMatMult3(dest, beta, mat, vec);
     339            0 :                 default: return InverseMatMultN(dest, beta, mat, vec);
     340              :         }
     341              : }
     342              : 
     343              : ///////////////////////////////////////////
     344              : 
     345              : // end group small_algebra
     346              : /// \}
     347              : 
     348              : }
     349              : 
     350              : #endif // __H__UG__CPU_ALGEBRA__DENSEMATRIX_SMALL_INVERSE_H__
        

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