LCOV - code coverage report
Current view: top level - ugbase/lib_algebra/common - operations_vec.h (source / functions) Coverage Total Hit
Test: coverage.info Lines: 0.0 % 33 0
Test Date: 2025-09-21 23:31:46 Functions: 0.0 % 19 0

            Line data    Source code
       1              : /*
       2              :  * Copyright (c) 2010-2015:  G-CSC, Goethe University Frankfurt
       3              :  * Author: Martin Rupp
       4              :  * 
       5              :  * This file is part of UG4.
       6              :  * 
       7              :  * UG4 is free software: you can redistribute it and/or modify it under the
       8              :  * terms of the GNU Lesser General Public License version 3 (as published by the
       9              :  * Free Software Foundation) with the following additional attribution
      10              :  * requirements (according to LGPL/GPL v3 §7):
      11              :  * 
      12              :  * (1) The following notice must be displayed in the Appropriate Legal Notices
      13              :  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
      14              :  * 
      15              :  * (2) The following notice must be displayed at a prominent place in the
      16              :  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
      17              :  * 
      18              :  * (3) The following bibliography is recommended for citation and must be
      19              :  * preserved in all covered files:
      20              :  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
      21              :  *   parallel geometric multigrid solver on hierarchically distributed grids.
      22              :  *   Computing and visualization in science 16, 4 (2013), 151-164"
      23              :  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
      24              :  *   flexible software system for simulating pde based models on high performance
      25              :  *   computers. Computing and visualization in science 16, 4 (2013), 165-179"
      26              :  * 
      27              :  * This program is distributed in the hope that it will be useful,
      28              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      29              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
      30              :  * GNU Lesser General Public License for more details.
      31              :  */
      32              : 
      33              : #ifndef __H__UG__LIB_ALGEBRA__OPERATIONS_VEC__
      34              : #define __H__UG__LIB_ALGEBRA__OPERATIONS_VEC__
      35              : 
      36              : #include <stddef.h> // size_t
      37              : #include <cmath> // log, exp
      38              : 
      39              : namespace ug
      40              : {
      41              : 
      42              : // operations for doubles
      43              : //-----------------------------------------------------------------------------
      44              : // todo: check if we might replace double with template<T>
      45              : 
      46              : // VecScale: These function calculate dest = sum_i alpha_i v_i
      47              : 
      48              : //! calculates dest = alpha1*v1. for doubles
      49              : inline void VecScaleAssign(double &dest, double alpha1, const double &v1)
      50              : {
      51            0 :         dest = alpha1*v1;
      52              : }
      53              : 
      54              : //! calculates dest = alpha1*v1 + alpha2*v2. for doubles
      55              : inline void VecScaleAdd(double &dest, double alpha1, const double &v1, double alpha2, const double &v2)
      56              : {
      57            0 :         dest = alpha1*v1 + alpha2*v2;
      58              : }
      59              : 
      60              : //! calculates dest = alpha1*v1 + alpha2*v2 + alpha3*v3. for doubles
      61              : inline void VecScaleAdd(double &dest, double alpha1, const double &v1, double alpha2, const double &v2, double alpha3, const double &v3)
      62              : {
      63            0 :         dest = alpha1*v1 + alpha2*v2 + alpha3*v3;
      64              : }
      65              : 
      66              : 
      67              : // VecProd
      68              : 
      69              : //! calculates s += scal<a, b>
      70              : inline void VecProdAdd(const double &a, const double &b, double &s)
      71              : {
      72            0 :         s += a*b;
      73              : }
      74              : 
      75              : template<typename vector_t>
      76              : inline void VecProdAdd(const vector_t &a, const vector_t &b, double &s)
      77              : {
      78            0 :         for(size_t i=0; i<a.size(); i++)
      79              :                 VecProdAdd(a[i], b[i], s);
      80              : }
      81              : 
      82              : 
      83              : //! returns scal<a, b>
      84              : inline double VecProd(const double &a, const double &b)
      85              : {
      86            0 :         return a*b;
      87              : }
      88              : 
      89              : 
      90              : //! computes scal<a, b>
      91              : inline void VecProd(const double &a, const double &b, double &s)
      92              : {
      93              :         s = a*b;
      94              : }
      95              : 
      96              : 
      97              : // VecNorm
      98              : 
      99              : //! returns norm_2^2(a)
     100              : inline double VecNormSquared(const double &a)
     101              : {
     102              :         return a*a;
     103              : }
     104              : 
     105              : //! calculates s += norm_2^2(a)
     106              : inline void VecNormSquaredAdd(const double &a, double &s)
     107              : {
     108            0 :         s += a*a;
     109              : }
     110              : 
     111              : // Elementwise (Hadamard) product of two vectors
     112              : 
     113              : //! calculates s = a * b (the Hadamard product)
     114              : inline void VecHadamardProd(double &dest, const double &v1, const double &v2)
     115              : {
     116            0 :         dest = v1 * v2;
     117              : }
     118              : 
     119              : // Some unary mathematical elementwise operations on vectors
     120              : 
     121              : //! calculates elementwise exp
     122              : inline void VecExp(double &dest, const double &v)
     123              : {
     124            0 :         dest = exp (v);
     125              : }
     126              : 
     127              : //! calculates elementwise log (natural logarithm)
     128              : inline void VecLog(double &dest, const double &v)
     129              : {
     130            0 :         dest = log (v);
     131              : }
     132              : 
     133              : // templated
     134              : 
     135              : // operations for vectors
     136              : //-----------------------------------------------------------------------------
     137              : // these functions execute vector operations by using the operations on the elements of the vector
     138              : 
     139              : // todo: change vector_t to TE_VEC<vector_t>
     140              : 
     141              : 
     142              : // VecScale: These function calculate dest = sum_i alpha_i v_i
     143              : 
     144              : //! calculates dest = alpha1*v1
     145              : template<typename vector_t>
     146            0 : inline void VecScaleAssign(vector_t &dest, double alpha1, const vector_t &v1)
     147              : {
     148            0 :         for(size_t i=0; i<dest.size(); i++)
     149              :                 VecScaleAssign(dest[i], alpha1, v1[i]);
     150            0 : }
     151              : 
     152              : //! sets dest = v1 entrywise
     153              : template<typename vector_t>
     154            0 : inline void VecAssign(vector_t &dest, const vector_t &v1)
     155              : {
     156            0 :         for(size_t i=0; i<dest.size(); i++)
     157            0 :                 dest[i] = v1[i];
     158            0 : }
     159              : 
     160              : //! calculates dest = alpha1*v1 + alpha2*v2
     161              : template<typename vector_t, template <class T> class TE_VEC>
     162            0 : inline void VecScaleAdd(TE_VEC<vector_t> &dest, double alpha1, const TE_VEC<vector_t> &v1, double alpha2, const TE_VEC<vector_t> &v2)
     163              : {
     164            0 :         for(size_t i=0; i<dest.size(); i++)
     165              :                 VecScaleAdd(dest[i], alpha1, v1[i], alpha2, v2[i]);
     166            0 : }
     167              : 
     168              : //! calculates dest = alpha1*v1 + alpha2*v2 + alpha3*v3
     169              : template<typename vector_t, template <class T> class TE_VEC>
     170            0 : inline void VecScaleAdd(TE_VEC<vector_t> &dest, double alpha1, const TE_VEC<vector_t> &v1, double alpha2, const TE_VEC<vector_t> &v2, double alpha3, const TE_VEC<vector_t> &v3)
     171              : {
     172            0 :         for(size_t i=0; i<dest.size(); i++)
     173              :                 VecScaleAdd(dest[i], alpha1, v1[i], alpha2, v2[i], alpha3, v3[i]);
     174            0 : }
     175              : 
     176              : 
     177              : // VecProd
     178              : 
     179              : //! calculates s += scal<a, b>
     180              : template<typename vector_t>
     181              : inline void VecProd(const vector_t &a, const vector_t &b, double &sum)
     182              : {
     183              :         for(size_t i=0; i<a.size(); i++)
     184              :                 VecProdAdd(a[i], b[i], sum);
     185              : }
     186              : 
     187              : //! returns scal<a, b>
     188              : template<typename vector_t>
     189              : inline double VecProd(const vector_t &a, const vector_t &b)
     190              : {
     191              :         double sum=0;
     192              :         VecProdAdd(a, b, sum);
     193              :         return sum;
     194              : }
     195              : 
     196              : 
     197              : //! calculates s += norm_2^2(a)
     198              : template<typename vector_t>
     199              : inline void VecNormSquaredAdd(const vector_t &a, double &sum)
     200              : {
     201            0 :         for(size_t i=0; i<a.size(); i++)
     202              :                 VecNormSquaredAdd(a[i], sum);
     203              : }
     204              : 
     205              : //! returns norm_2^2(a)
     206              : template<typename vector_t>
     207              : inline double VecNormSquared(const vector_t &a)
     208              : {
     209              :         double sum=0;
     210              :         VecNormSquaredAdd(a, sum);
     211              :         return sum;
     212              : }
     213              : 
     214              : // Elementwise (Hadamard) product of two vectors
     215              : template<typename vector_t>
     216            0 : inline void VecHadamardProd(vector_t &dest, const vector_t &v1, const vector_t &v2)
     217              : {
     218            0 :         for(size_t i=0; i<dest.size(); i++)
     219              :                 VecHadamardProd(dest[i], v1[i], v2[i]);
     220            0 : }
     221              : 
     222              : // Elementwise exp on a vector
     223              : template<typename vector_t>
     224            0 : inline void VecExp(vector_t &dest, const vector_t &v)
     225              : {
     226            0 :         for(size_t i=0; i<dest.size(); i++)
     227              :                 VecExp(dest[i], v[i]);
     228            0 : }
     229              : 
     230              : // Elementwise log (natural logarithm) on a vector
     231              : template<typename vector_t>
     232            0 : inline void VecLog(vector_t &dest, const vector_t &v)
     233              : {
     234            0 :         for(size_t i=0; i<dest.size(); i++)
     235              :                 VecLog(dest[i], v[i]);
     236            0 : }
     237              : 
     238              : } // namespace ug
     239              : 
     240              : #endif /* __H__UG__LIB_ALGEBRA__OPERATIONS_VEC__ */
        

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