Line data Source code
1 : /*
2 : * Copyright (c) 2010-2015: G-CSC, Goethe University Frankfurt
3 : * Author: Sebastian Reiter
4 : *
5 : * This file is part of UG4.
6 : *
7 : * UG4 is free software: you can redistribute it and/or modify it under the
8 : * terms of the GNU Lesser General Public License version 3 (as published by the
9 : * Free Software Foundation) with the following additional attribution
10 : * requirements (according to LGPL/GPL v3 §7):
11 : *
12 : * (1) The following notice must be displayed in the Appropriate Legal Notices
13 : * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 : *
15 : * (2) The following notice must be displayed at a prominent place in the
16 : * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 : *
18 : * (3) The following bibliography is recommended for citation and must be
19 : * preserved in all covered files:
20 : * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 : * parallel geometric multigrid solver on hierarchically distributed grids.
22 : * Computing and visualization in science 16, 4 (2013), 151-164"
23 : * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 : * flexible software system for simulating pde based models on high performance
25 : * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 : *
27 : * This program is distributed in the hope that it will be useful,
28 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 : * GNU Lesser General Public License for more details.
31 : */
32 :
33 : #include "traverser_collision_tree.h"
34 : #include "../node_tree.h"
35 :
36 : namespace ug{
37 : namespace node_tree
38 : {
39 :
40 0 : Traverser_CollisionTree::Traverser_CollisionTree()
41 : {
42 : // register handler functions
43 0 : register_handler_function(OC_COLLISION_TREE_ROOT_NODE,
44 : &Traverser_CollisionTree::handle_collision_tree_root);
45 0 : register_handler_function(OC_COLLISION_EDGES_NODE,
46 : &Traverser_CollisionTree::handle_collision_edges);
47 0 : register_handler_function(OC_COLLISION_TRIANGLES_NODE,
48 : &Traverser_CollisionTree::handle_collision_triangles);
49 0 : }
50 :
51 0 : Traverser_CollisionTree::~Traverser_CollisionTree()
52 : {
53 0 : }
54 :
55 0 : void Traverser_CollisionTree::
56 : handle_collision_tree_root(CollisionTreeRootNode* colTreeRootNode)
57 : {
58 : //std::cout << "handling collision tree root" << std::endl;
59 :
60 : // put the rootNode on top of the stack.
61 : // All CollisionEdgeNodes children will index it's points
62 : m_stackRootNodes.push(colTreeRootNode);
63 :
64 : // traverse the node
65 0 : handle_boxed_group(colTreeRootNode);
66 :
67 : // pop the rootNode from the stack
68 : m_stackRootNodes.pop();
69 0 : }
70 :
71 0 : void Traverser_CollisionTree::
72 : handle_collision_edges(CollisionEdgesNode* colEdgesNode)
73 : {
74 : //std::cout << "handling collision edges" << std::endl;
75 0 : }
76 :
77 0 : void Traverser_CollisionTree::
78 : handle_collision_triangles(CollisionTrianglesNode* colTrisNode)
79 : {
80 : //std::cout << "handling collision edges" << std::endl;
81 0 : }
82 :
83 0 : CollisionTreeRootNode* Traverser_CollisionTree::
84 : get_current_root_node()
85 : {
86 : assert(!m_stackRootNodes.empty() && "Make sure that your collision tree"
87 : " contains a CollisionTreeRootNode!");
88 0 : return m_stackRootNodes.top();
89 : }
90 :
91 : }// end of namespace node_tree
92 : }// end of namespace ug
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