LCOV - code coverage report
Current view: top level - ugbase/bindings/lua - lua_stack.h (source / functions) Coverage Total Hit
Test: coverage.info Lines: 0.0 % 49 0
Test Date: 2025-09-21 23:31:46 Functions: 0.0 % 24 0

            Line data    Source code
       1              : /*
       2              :  * Copyright (c) 2015:  G-CSC, Goethe University Frankfurt
       3              :  * Author: Martin Rupp
       4              :  * 
       5              :  * This file is part of UG4.
       6              :  * 
       7              :  * UG4 is free software: you can redistribute it and/or modify it under the
       8              :  * terms of the GNU Lesser General Public License version 3 (as published by the
       9              :  * Free Software Foundation) with the following additional attribution
      10              :  * requirements (according to LGPL/GPL v3 §7):
      11              :  * 
      12              :  * (1) The following notice must be displayed in the Appropriate Legal Notices
      13              :  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
      14              :  * 
      15              :  * (2) The following notice must be displayed at a prominent place in the
      16              :  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
      17              :  * 
      18              :  * (3) The following bibliography is recommended for citation and must be
      19              :  * preserved in all covered files:
      20              :  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
      21              :  *   parallel geometric multigrid solver on hierarchically distributed grids.
      22              :  *   Computing and visualization in science 16, 4 (2013), 151-164"
      23              :  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
      24              :  *   flexible software system for simulating pde based models on high performance
      25              :  *   computers. Computing and visualization in science 16, 4 (2013), 165-179"
      26              :  * 
      27              :  * This program is distributed in the hope that it will be useful,
      28              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      29              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
      30              :  * GNU Lesser General Public License for more details.
      31              :  */
      32              : 
      33              : #ifndef LUA_STACK_H_
      34              : #define LUA_STACK_H_
      35              : 
      36              : #include "registry/registry.h"
      37              : #include "lua_parsing.h"
      38              : #include "bindings_lua.h"
      39              : #include "common/util/smart_pointer.h"
      40              : 
      41              : namespace ug
      42              : {
      43              : namespace bridge {
      44              : 
      45              : ///     copies parameter values from the lua-stack to a parameter-list.
      46              : /**     \returns        The index of the first bad parameter starting from 1.
      47              :  *                              Returns 0 if everything went right.
      48              :  *                              Returns -1 if the number of parameters did not match.
      49              :  */
      50              : int LuaStackToParams(ParameterStack& ps,
      51              :                                                         const ParameterInfo& psInfo,
      52              :                                                         lua_State* L,
      53              :                                                         int offsetToFirstParam = 0);
      54              : 
      55              : ///     Pushes the parameter-values to the Lua-Stack.
      56              : /**
      57              :  * \returns The number of items pushed to the stack.
      58              :  */
      59              : int ParamsToLuaStack(const ParameterStack& ps, lua_State* L);
      60              : 
      61              : template <typename T>
      62            0 : static void ParamStackEntryToLuaStack(const ParameterStack& ps, lua_State* L,
      63              :                                       int index, bool bIsVector)
      64              : {
      65            0 :         if(!bIsVector){
      66            0 :                 lua::LuaParsing<T>::push(L, ps.to<T>(index));
      67              :         }
      68              :         else {
      69              :                 const std::vector<T>& vec = ps.to<std::vector<T> >(index);
      70            0 :                 lua_createtable(L, vec.size(), 0);
      71            0 :                 int newTable = lua_gettop(L);
      72            0 :                 for(int i=0; i < (int)vec.size(); i++) {
      73            0 :                         lua::LuaParsing<T>::push(L, vec[i]);
      74            0 :                         lua_rawseti(L, newTable, i + 1);
      75              :                 }
      76            0 :         }
      77            0 : }
      78              : 
      79              : template <typename T>
      80            0 : static void ParamStackPointerEntryToLuaStack(const ParameterStack& ps, lua_State* L,
      81              :                                              int index, bool bIsVector)
      82              : {
      83            0 :         const char* className = ps.class_name(index);
      84            0 :         if(!bIsVector){
      85            0 :                 lua::LuaParsing<T>::push(L, ps.to<T>(index), className);
      86              :         }
      87              :         else {
      88              :                 SmartPtr<std::vector<std::pair<T, const ClassNameNode*> > > spVec = ps.to<SmartPtr<std::vector<std::pair<T, const ClassNameNode*> > > >(index);
      89            0 :                 lua_createtable(L, spVec->size(), 0);
      90            0 :                 int newTable = lua_gettop(L);
      91            0 :                 for(int i=0; i < (int)spVec->size(); i++) {
      92            0 :                         lua::LuaParsing<T>::push(L, (*spVec)[i].first, (*spVec)[i].second->name().c_str());
      93            0 :                         lua_rawseti(L, newTable, i + 1);
      94              :                 }
      95              :         }
      96            0 : }
      97              : 
      98              : template <typename T>
      99            0 : static bool PushLuaStackEntryToParamStack(ParameterStack& ps, lua_State* L,
     100              :                                           int index, bool bIsVector)
     101              : {
     102            0 :         if(!bIsVector){
     103            0 :                 if(lua::LuaParsing<T>::check(L, index)){
     104            0 :                         ps.push(lua::LuaParsing<T>::get(L, index));
     105              :                 }
     106              :                 else return false;
     107              :         }
     108              :         else {
     109            0 :                 if (lua_istable(L, index)){
     110              :                         SmartPtr<std::vector<T> > spVec
     111            0 :                                                         = SmartPtr<std::vector<T> >(new std::vector<T>());
     112            0 :                         lua_pushnil(L);
     113            0 :                         while (lua_next(L, index) != 0) {
     114            0 :                                 if(!lua::LuaParsing<T>::check(L, -1)) {
     115            0 :                                         lua_pop(L, 1);
     116            0 :                                         while (lua_next(L, index) != 0) lua_pop(L, 1);
     117              :                                         return false;
     118              :                                 }
     119            0 :                                 spVec->push_back(lua::LuaParsing<T>::get(L, -1));
     120            0 :                                 lua_pop(L, 1);
     121              :                    }
     122            0 :                    ps.push(spVec);
     123              :                 }
     124              :                 else return false;
     125              :         }
     126              :         return true;
     127              : }
     128              : 
     129              : template <typename T>
     130            0 : static bool PushLuaStackPointerEntryToParamStack(ParameterStack& ps, lua_State* L,
     131              :                                                  int index, const char* baseClassName,
     132              :                                                  bool bIsVector)
     133              : {
     134              :         typedef std::pair<T, const ClassNameNode*> result_type;
     135              : 
     136            0 :         result_type res;
     137            0 :         if(!bIsVector){
     138            0 :                 if(lua::LuaParsing<T>::checkAndGet(res, L, index, baseClassName)){
     139            0 :                         ps.push(res.first, res.second);
     140              :                 }
     141              :                 else return false;
     142              :         }
     143              :         else {
     144            0 :                 if (lua_istable(L, index)){
     145              :                         SmartPtr<std::vector<result_type> > spVec
     146            0 :                                 = SmartPtr<std::vector<result_type> >(new std::vector<result_type>());
     147            0 :                         lua_pushnil(L);
     148            0 :                         while (lua_next(L, index) != 0) {
     149            0 :                                 if(!lua::LuaParsing<T>::checkAndGet(res, L, -1, baseClassName)) {
     150            0 :                                         lua_pop(L, 1);
     151            0 :                                         while (lua_next(L, index) != 0) lua_pop(L, 1);
     152              :                                         return false;
     153              :                                 }
     154            0 :                                 spVec->push_back(res);
     155            0 :                                 lua_pop(L, 1);
     156              :                    }
     157            0 :                    ps.push(spVec);
     158              :                 }
     159              :                 else return false;
     160              :         }
     161              :         return true;
     162              : }
     163              : 
     164              : }
     165              : }
     166              : #endif /* LUA_STACK_H_ */
        

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